Level 11 - Tomb of the Forbidden

Quest Giver: Dessenau in the Necropolis
Level: 11 Party
Patron: The Silver Flame (6/12/18)
Length: long
Entry Point: northern crypt in the necropolis, southern entrance
Prereqs: none
Recommended Party: standard, need a minimum of two people, trapsmith is nice
Base Experience: 4,660
Quest Info:
--Creatures: ice mephits, ice flensers, human and elven cultists, icebone skeletons
--Traps: blades, spikes, cold burst mines, spike and grease

Walkthrough:

DM text upon entering- The Tomb of the Forbidden has been plunged into a deep freeze by a powerful, mysterious force.

Move through the icey halls, clearing out cultsists and cold type minions as you go. A short way in you will find a small chest with a red gear. Pick it up and continue. You will come to a dead end hall with two flanking corridors. The person with the gear neads to head down both corridors and unlock the levers at the end of each. Then split the party into two groups and have the two levers pulled at the same time. The corridors will close and spawn ice creatures. Fight your way out, clearing the halls will open the flanking corridors and the central hall. Continue on your way.

The next hall will also seem to dead end. Your only hint is a small green arrow looking thing on the wall ahead, pointing up. It is telling you to look up. On the center of the ceiling is a small green eyed skull. Hit it with a ranged weapon and the wall ahead will open. Continue on.

Now you will come to a room with a mean ice flenser guarind a pair of chests. Kill him and his friends, grab the blue gear and some loot. This blue gear will open a later passage which is similar to the earlier one. Unlock both levers, split the party, fight back to the middle and clear it out.

Further in will find a secret passage, which will lead to another optional chest. The chest, also behind a secret door, in a locked alcove, and is locked. Be careful when opening... while this is no crucible, it is mean for those who are in the alcove when the chest is open. The explosions will stop after a short while, allowing everyone to loot.

Further down the hallway with the secret door will find a frozen room containing the frigid remains of a mindflayer, clutching a gold key. Break him up and take his key. This will get you further down the halls and into the last chamber.

The last chamber is below the catwalks you find yourself on. Go give the sarcophagi a good lookin at, and the mummy will drop from the ceiling and bring a bunch of buddies. Deal with them and get some loot!

End Reward: standard choice